﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;

namespace Sources.Core.Base
{
    public class GameObjectBase
    {
        public int ID { get; set; }
        public string Name { get; set; } = string.Empty;
        public string Prefab { get; set; } = string.Empty;
        public Vector3 Pos { get; set; }
    }
}
